codex · nerf
Sunrise
On odd turns you must move forward; on even turns you may move freely.
At a glance
- Type
- Nerf
- Tier
- IV. SevereSevere: a strong swing, offered as games open up.
- Focus
- Movement, Timing / Turn
- Collection
- Core
- Appears in
- Nerf mode
- How it works
- Passive and secret: it is always on, and your opponent cannot see it.
How it works
Sunriseis one of Nerf Chess's secret handicaps. In Nerf mode you choose one of two nerfs before the first move, in secret, and carry it for the whole game.
The board quietly enforces it: any move it forbids is simply never offered, so you cannot break it by accident. Your opponent never sees which nerf you took until the game ends, so every move you make is also a clue they are trying to read.
“Mornings demand progress.”
History
- May 14, 2026Part of the original nerf library Nerf Chess launched with.
Related nerfs
keep exploring