codex · nerf
Royal Guard
Your non-king pieces that are adjacent to your king at the start of your turn can't move. The king itself may still move.
At a glance
- Type
- Nerf
- Tier
- III. CommonCommon: the everyday middle of the draft.
- Focus
- King, Movement, Positioning, Timing / Turn
- Collection
- Core
- Appears in
- Nerf mode
- How it works
- Passive and secret: it is always on, and your opponent cannot see it.
How it works
Royal Guardis one of Nerf Chess's secret handicaps. In Nerf mode you choose one of two nerfs before the first move, in secret, and carry it for the whole game.
The board quietly enforces it: any move it forbids is simply never offered, so you cannot break it by accident. Your opponent never sees which nerf you took until the game ends, so every move you make is also a clue they are trying to read.
“Don't leave his side.”
History
- May 14, 2026Part of the original nerf library Nerf Chess launched with.
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