codex · nerf
Leaps and Bounds
Every move must be a leap: a piece can't move to a square adjacent to the square it's leaving.
At a glance
- Type
- Nerf
- Tier
- VI. CruelCruel: a rare, powerful card from the late draft.
- Focus
- Movement, Positioning, Timing / Turn
- Collection
- Core
- Appears in
- Nerf mode
- How it works
- Passive and secret: it is always on, and your opponent cannot see it.
How it works
Leaps and Boundsis one of Nerf Chess's secret handicaps. In Nerf mode you choose one of two nerfs before the first move, in secret, and carry it for the whole game.
The board quietly enforces it: any move it forbids is simply never offered, so you cannot break it by accident. Your opponent never sees which nerf you took until the game ends, so every move you make is also a clue they are trying to read.
History
- May 14, 2026Part of the original nerf library Nerf Chess launched with.
Related nerfs
keep exploring