One random minor piece of yours and one random enemy minor swap sides. After 4 of your turns, each one still on the board swaps back.
You draft Identity Crisis in Buff mode. Passive: it works on its own the whole time you hold it, with nothing to activate.
As a pieces card, it summons, revives, promotes, or converts a piece.
“Two question marks appear, and a repainting happens mid-air.”
Needs one of your knights and bishops in play.