One grab: 45% a plush mascot rides your king for 5 of your turns, 35% you peek at your opponent's next draft offer, 20% the claw drops a pawn onto your second rank.
You draft Claw Machine in either mode. Activated: you choose when to use it, and using it is your move for that turn.
As a item card, it is a one-use consumable, drafted in either mode.
“The claw is not rigged. The claw is destiny.”