Run the heist: three laser grids, 60% each to slip through. Three clean: your best captured piece returns AND a random tier 6 card joins your hand. Two: the tier 6 card. One: a consolation pawn, but a random piece of yours sits jailed for 2 turns. Zero: two of your pieces are jailed for 2 turns.
You draft Break the Bank in Buff mode. Activated: you choose when to use it, and using it is your move for that turn.
As a pieces card, it summons, revives, promotes, or converts a piece.
“The plan had one job. The plan is in custody.”