Charge a knight straight along a rank or file: it smashes the first two enemy pieces it hits (never kings), then rolls on to the far side of them, stopping before the next piece or the edge. Its landing shock shoves every enemy a knight's leap away one square back toward home. A friendly piece or enemy king stops the charge. Once.
You draft Cavalry Charge in Buff mode. Activated: you choose when to use it, and using it is your move for that turn.
As a attack card, it removes or detonates a piece directly.
“Sound the bugle.”
Needs one of your knights in play.